AiMazed2D Project (Java Jar download below):
https://sites.google.com/site/tanzastic/research/AiMazed2D.jar?attredirects=0&d=1
Tasks this week:
1. Video record humans playing the game
2. Video record AI playing the game
3. Devise/research way to score results of formal turing test across gathered sample space from (1 & 2)
Tasks later down road:
1. Improve score of turing test. (Study differences between humans and AI videos above)
* Most prominently: humans have decision delays that must be imitated by the AI
Showing posts with label game ai. Show all posts
Showing posts with label game ai. Show all posts
Tuesday, August 21, 2012
Monday, September 5, 2011
Game AI vs Traditional AI
Very recent topic about Traditional AI and Game AI, and what is best for entertainment in games.
http://altdevblogaday.com/2011/07/11/students-game-ai-vs-traditional-ai/
We are still very far behind in terms of "good AI"; Game developers tend to avoid Traditional AI
"Game Developers don't get paid to be clever" - most of the stuff in games today are just tricks, smokes and mirrors, designed to increase believability and make for better games.
The important part is to make a fun and compelling game. Traditional AI takes lots of time and memory, and it doesn't even get used much.
Subscribe to:
Posts (Atom)