ai @ wvu
Modeling Intelligence Lab ("the MILL")
Showing posts with label
core and casual
.
Show all posts
Showing posts with label
core and casual
.
Show all posts
Monday, January 23, 2012
Preview of the Paper ["First" Draft]
Conference: Games and Software Engineering 2012.
Location: Zurich Switzerland. (Part of ICSE 2012.)
Due Date: Feb. 17th
Paper Link
Tuesday, January 17, 2012
Core Games and Casual Games
No person is entirely a casual or core gamer, nor can you define them as “50% casual, 50% core.”
What about games?
Some people have mixed opinions about the nature of the games they love to play. Survey on FlyFF:
http://www.esurveyspro.com/Survey.aspx?id=92c00c57-ee20-4047-9ed4-100fae8b7644
From that, perhaps we can assign replayability-aspect importance to different core-casual scores.
http://www.grabilla.com/02111-22a4d3b4-88fc-496f-be33-a683f61d40a9.png
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